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Bachelor Design Objet & Culture Maker

3 years Initial or Work-Study September 2027
Overview

The programme

Bring to life the objects that will reinvent tomorrow's uses

Become a designer able to imagine, develop and shape meaningful objects at the crossroads of craft and emerging technologies, conceived to meet new uses and the challenges of tomorrow. Through immersive teaching, hands-on projects and input from working professionals, the Bachelor Design d'Objet & Culture Maker prepares you to explore a range of materials and new manufacturing processes in order to create objects that are inventive, functional and responsible, in an ever more inclusive and innovative way.

Campus

Where can you study this programme?

In detail

Why choose this Bachelor?

Curriculum

Discover the full content of the programme

Culture & design

➜ Introduction to art history
➜ Contemporary art history 
➜ Scientific culture and design
➜ AI and prompt writing
➜ Soft skills: active listening

Creativity & representation

➜ Ideation and creativity
➜ Character drawing
➜ Drawing and perspective
➜ Analytical drawing
➜ Object drawing
➜ Life drawing
➜ Outdoor sketching
➜ Creativity workshop

Production & technique

➜ Colour theory
➜ Illustrator_Introduction
➜ Indesign_Introduction
➜ Photoshop_Introduction
➜ Narrative workshop

Project & design

➜ Introduction to design
➜ Graphic design
➜ Spatial design
➜ Fashion design
➜ Product design
➜ Design workshop

Student life & enhancing your journey

➜ Induction day
➜ Academic mentoring
➜ School life council
➜ Careers guidance day 
➜ English
➜ Masterclasses (examples): The challenges of design, A designer's career path

Professional development

➜ Optional 4-week discovery placement
➜ Employability
➜ Jobdating


Culture & design

➜ Introduction à la sémiologie
➜ Culture design
➜ Culture scientifique
➜ Techniques rédactionnelles
➜ Idéation et IA
➜ Soft skills : citoyenneté

Créativité & technique

➜ Idéation et design
➜ Illustration
➜ Croquis d'intention et rough
➜ Illustrator_Perfectionnement
➜ Indesign_Perfectionnement
➜ Photoshop_Perfectionnement
➜ Lumière et couleurs
➜ Atelier maquette et volume

Design & métier

➜ Concept & objet
➜ Dessin technique objet
➜ Modélisation 3D
➜ Matériaux & procédés
➜ Ergonomie & objet
➜ Projet d'applications Design d’objet

Projet & design

➜ Workshop artisanat
➜ Workshop digital
➜ Workshop photo

Vie étudiante & valorisation du parcours

➜ Journée d'intégration
➜ Suivi pédagogique
➜ Conseil de vie d'école
➜ Journée de l'orientation 
➜ Anglais 
➜ Masterclass (exemples) : Design thinking, Design fiction

Professionnalisation

➜ Stage d’immersion de 6 semaines
➜ Suivi individualisé de l'expérience professionnelle
➜ Insertion professionnelle
➜ Jobdating


Analysis & context

➜ Object design culture
➜ Semiotics and design
➜ Responsible design methodology
➜ Soft skills: personal organisation

Creation & concept development

➜ Object creation studio
➜ Ergonomics and uses
➜ Drawing and roughs
➜ Digital creation and AI
➜ Model-making and eco-design workshop
➜ Final-year object design project

Production & manufacturing

➜ Computer graphics and publishing
➜ Technical drawing and 3D modelling
➜ Model-making studio
➜ Prototyping and modelling studio
➜ Technologies and materials

Project management & promotion

➜ Portfolio and digital communication
➜ Design law
➜ Project economics
➜ Project management and CSR

Student life & enhancing your journey

➜ Induction day
➜ Academic mentoring
➜ School life council
➜ Careers guidance day 
➜ English 
➜ Masterclasses (examples): Inclusive design, Emotional design

Professional development

➜ In-company placement: minimum 8-week internship
➜ Individual monitoring of professional experience
➜ Employability
➜ Jobdating



 Teaching strengths

Methods used

ESDAC's strong and distinctive hallmarks are the opportunity to personalise your academic path by choosing an option that will nurture the student's creativity and technical skill.

Teaching approaches

Courses in general & artistic culture, semiotics, scientific culture and creative methodology.

Drawing and representation, with roughs, technical drawing and modelling…

Applied techniques through courses such as computer graphics, publishing, technology and materials and model-making, together with workshops that put theory into practice through real projects.

Creation studio classes devoted to object and product projects, practical and lecture-based courses, project supervision and workshops.

Taking part in open days to present work and build confidence in public speaking, support with the search for a placement, creative craft workshops…

a choice of options allowing students to refine their vision of object design and thereby add to their course additional skills that broaden their scope around the object, the product and the everyday environment.


98%

pass rate for candidates on the Bachelor Design de Produit, class of 2025.


83%

pass rate for apprentices sitting the RNCP34317 professional qualification – Responsable Marketing et Evènementiel Sport (Sports Marketing and Event Manager), class of 2024.


Further study

After the bachelor's

On completion of the qualification, the Bachelor leads straight into professional life or on to the first year of the Mastère Designer Produit et Innovation.






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Career opportunities

The roles targeted by the qualification

Once you have graduated, you will be able to work in one of these sectors and hold these roles linked to the qualification.

➜ Large industrial groups

➜ SMEs and start-ups

➜ Consultancies specialising in design and in research and development

➜ Small independent agencies across the country

➜ Self-employed professional practice


➜ Product designer

➜ Accessories designer

➜ Craft furniture designer

➜ Ergonomics and usage designer

➜ Packaging designer

➜ Street furniture designer

➜ Designer-maker

➜ 3D modeller



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